AMD Makes FidelityFX Super Resolution 2.0 Source Code Available Through GPUOpen

AMD Makes FidelityFX Super Resolution 2.0 Source Code Available Through GPUOpen

AMD Makes FidelityFX Super Resolution 2.0 Source Code Available Through GPUOpen

Hilbert Hagedoorn
on: 06/22/2022 06:24 PM | source: 1 comment(s)

It’s been a year since gamers could test AMD FidelityFX Super Resolution technology with our spatial upscaler, FSR 1. With the recent release of FSR 2, the temporal upscaling technology, there are currently over 110 titles that support FSR. 

So it seems fitting that we should pick this anniversary day to share the source code for FSR 2, opening up the opportunity for every game developer to integrate FSR 2 if they wish, and add their title to the 24 games which have already announced support. As always, the source code is being made available via GPUOpen under the MIT license, and you can now find links to it on our dedicated FSR 2 page. Along with the FSR 2 API, and the full C++ and HLSL source code behind it, you’ll also discover our Cauldron-based sample and comprehensive API documentation to help you with your integration. We put a lot of effort into the documentation to help developers with their integrations as much as possible, so you can add FSR 2 to your game or engine and really achieve the highest possible quality. The version you’ll be downloading today from GitHub is v2.0.1, which reflects the ongoing improvements we’ve been making since you would have first seen FSR 2 in action earlier this year. FSR 2 supports both DirectX 12 and Vulkan, with plugins for Unreal Engine 4.26/4.27 and Unreal Engine 5 due very soon. It will also be available through the Xbox Game Development Kit.

We’ve also updated the FSR 2 page here on GPUOpen – you’ll find new screenshot comparisons and updated content.

Note that FSR 1 can still be exposed as its own upscaling option in addition to FSR 2 in game titles. Both technologies have different characteristics which may be suitable for a wider range of platforms and user preferences. For example, our FSR 2 partner title DEATHLOOP exposes both. We’re really excited to finally get the source code, docs, and the sample out to developers, so head over to our updated FSR 2 page now to see what’s new!

« ASRock Listing of Z790 and H770 Motherboards Leak · AMD Makes FidelityFX Super Resolution 2.0 Source Code Available Through GPUOpen

Related Stories

Quarterly figures: AMD makes 99 percent more sales than a year ago – 07/28/2021 08:56 AM
An impressive 99 percent increase in sales was achieved in a direct year-on-year comparison, said Lisa Su, AMD’s CEO….

AMD makes Super Resolution officially open source, four new games get support – 07/16/2021 08:06 AM

Following the recent AMD FidelityFX Super Resolution (FSR) announcement, AMD is today making the source code for its powerful spatial upscaling technology broadly available to game developers via GPUO…

AMD makes now offers a 4700S CPU, the IC and PC version of the Xbox Series X SOC (with the GPU disabled) – 06/28/2021 09:32 AM

Here’s an interesting one, AMD made its “4700S” processor official, 5this is the Xbox Series X SOC. The 4700S has its GPU disabled, despite the fact that it includes the same RDNA2 GPU from 12TF…

AMD makes Radeon RX 500X series offical: OEM rebrands – 04/11/2018 09:54 PM

On its website AMD has now released official information on the Radeon RX 500X series. Little is new about is, and it seems to be OEM rebranding with the Radeon RX 500 series. As we discussed yesterd…

AMD makes profit again – 04/16/2010 10:04 AM

AMD announced a first quarter profit of $257 million, or 35 cents per share, on revenue of $1.57 billion. This compared to a loss of $416 million, or 66 cents per share, on revenue of $1.18 billion in…


Senior Member

Posts: 545

Joined: 2020-11-08
#6027487 Posted on: 06/22/2022 06:30 PM

This is awesome,thanks for sharing

Post New Comment

Click here to post a comment for this news story on the message forum.

Leave a Reply

Your email address will not be published.

Main Menu